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[OFFICIAL] Event List

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[OFFICIAL] Event List Empty [OFFICIAL] Event List

Post by Lethality Wed Jul 16, 2014 1:58 pm

1. Dodgeball

DEFINITION:
A very popular event, the host of this event will be spamming rockets at you, or in this case, "balls" that you have to dodge. Last person alive wins an event point.
Rules:  No lagging/Spiking
ROOM TAGS: [NG] [NI] [F] [ESP]


2. Last Man Standing

DEFINITION:
More commonly known as LMS, this is a very popular event among players. Typically hosted on maps like Garden, Town, etc, your objective in this game mode is to stay away from the host, and the last player alive receives an event point.
Rules:  No lagging/spiking
ROOM TAGS: [NG] [NI] [F]


3. Hide and Seek

DEFINITION:
More commonly known as HnS. In this event, there is a countdown at the beginning of every round. Hide during the countdown, but after the countdown is over, you cannot move. The last unfound player wins an event point.
Rules:  No telling spots,No moving after the host says STOP MOVING, No telling spots, And no lagging or Spiking.
ROOM TAGS: [NG] [NI] [F]


4. Wall to Wall

DEFINITION:
Commonly known as W2W. Typically hosted on a tiny map such as Hall, your objective is to get from one side of the map to the other while avoiding death. The host will do different "patterns" until there is only one person left, and that person receives an event point.
Rules:  No lagging/spiking, No going behind the host, and listen to their rules directly.
ROOM TAGS: [NG] [NI] [F] [ESP]


5. Race

DEFINITION:
This event will be hosted on Skillmaps, or any map that is an obstacle course like Skillmap. Your objective is to reach the finish before any other player does. The first person to reach the finish line is the winner of this event.
Rules:  No lagging/spiking
ROOM TAGS: [NG] [NI] [F] [ESP]


6. Death Race

DEFINITION:
This event is the same as race, but with Friendly Fire on. Use any means necessary to survive and be the first to the finish line.
Rules:  Survive, No lagging/spiking
ROOM TAGS: [F] [IA] [ESP]


7. Timed Race

DEFINITION:
This event is basically Race with a timer. When the timer expires, you can either be the first to finish or the farthest along the course to win the round.
Rules: No shortcuts if there are any, no lagging/spiking to the end.
ROOM TAGS: [NG] [NI] [F] [ESP]


8. Simon Says

DEFINITION:
In this event, the Event Team will tell you to do something, but they have to say Simon Says before it. If you do something that they say when they don't say Simon Says, or vice versa, then you will be killed. Last person alive wins an event point.
Rules:  Just do what the host says
ROOM TAGS: [NG] [NI] [F] [ESP]


9. Guess The Password

DEFINITION:
The room name will be a clue to what the password is, and the first player to get in the room wins the round. If no one guesses the password for a while, the host can announce another clue to the players.
Rules:  None
ROOM TAGS: None


10. Trivia

DEFINITION:
Simple event. The host can ask any type of question in the game room, and the first person to answer correctly wins the round.
Rules:  No spamming in the gameroom.
ROOM TAGS: None


11. Run From Sword/Dagger

DEFINITION:
This event is hosted at a small map such as Jail. The host will use their Admin Sword/Dagger and use it to try and kill the players. The host is not allowed to use any ranged weapon. Last player alive wins the round.
Rules: No lagging/Spiking
ROOM TAGS: [NG] [NI] [F] [ESP]


12. Run From Nades

DEFINITION:
Hosted at the same type of maps that Run From Sword/Dagger is, this event is the same idea, except the host is using grenades rather than a melee. Last player alive wins the round.
Rules:  No lagging/Spiking
ROOM TAGS: [NG] [NI] [F] [ESP]


13. Die By Nades

DEFINITION:
Basically the opposite of Run From Nades. You try to die as quickly as you can from the grenades, and the last person to die gets kicked. Last three remaining in the event room receive points.
Rules: Lagging/Spiking doesn't help you, No /suiciding
ROOM TAGS: [NS] [NG] [NI]


14. Find The Mines

DEFINITION:
Usually hosted on a big map, the host will plant mines somewhere on the map, and say GO once he is ready. The players will run around the map trying to find the mines, and the player that finds them and picks them up first wins an event point.
Rules:  None, please correct if wrong,
ROOM TAGS: [NG] [NI] [F]


15. Survivor

DEFINITION:
This is a Team Deathmatch with Friendly Fire on and no host intervention. Other than camping, anything is allowed. Be smart with what you use, and be the last person alive to win the round.
Rules:  No Lagging/Spiking, no camping
ROOM TAGS: [NI] [IA]


16. Sniper Survivor

DEFINITION:
Survivor with only Snipers allowed. Be the last one alive to win an event point.
Rules:  No lagging/Spiking, no camping
ROOM TAGS: [NI] [IA] [SNO]


17. Hunger Games

DEFINITION:
This event works just like the real Hunger Games. You have to survive using only shotguns + melee, and if you die, you are dead forever, and will be kicked from the game. Last three people alive will all receive event points.
Rules: No camping, No lagging/spiking
ROOM TAGS: [NI] [IA] [SGO]


18. Rocketman

DEFINITION:
Last Man Standing with only rockets allowed. Be the last one alive to win an event point.
Rules:  No lagging/spiking
ROOM TAGS: [NS] [NG] [NI]


19. Kill The Host

DEFINITION:
In this event, the admin will have admin rings on, and your goal, with the help of the other players, is to take down all of the host's HP and AP and be the one to deliver the final bullet, to kill the host. The person to do this wins the round.
Rules:  Just follow what the host says.
ROOM TAGS: [NI] [IA] [F]


20. This list will be added onto later!

Leave any suggestions in the event suggestions.


Last edited by Kintama on Tue Jul 22, 2014 6:23 am; edited 13 times in total (Reason for editing : Added rules, fixed some of my own grammar/spelling errors.)
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Lethality
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Event Team

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